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ASTRA LIMES: Belt Operations

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Devlog

  • Use special resources to get an edge on your enemy
    March 29, 2026 by Corvus
    Special resources such as water and/or titan can be found on asteroids and fleets transport them to their destinations. Smart move is to combine bonuses from resources to make stronger fleets! [0.5] -... Continue reading
  • Performance and balance improvements
    March 22, 2026 by Corvus
    This week there's just few small fixes focused on performance and gameplay balance. Enjoy :) [0.4.2] - 2026-03-22 Changed Asteroid defense is 25% weaker Skirmish map density works for multiple resolut... Continue reading
  • Small but important fix to the firing range of asteroids
    March 18, 2026 by Corvus
    I could not wait for the weekend with this fix -- the firing range of asteroids was way too big which gave huge advantages to the defender. Fixed now :-) Credits go to one of my friends who shared the... Continue reading
  • Watch out when they collide!
    March 14, 2026 by Corvus
    This version brings a spectacular event when asteroids crash into each other. It significantly improves behavior of fleets in combat. Here is the full change log if you are interested in details. [0.4... Continue reading
  • Radar and Fog-of-war is here!
    March 06, 2026 by Corvus
    This is first update after publishing demo a week ago and it brings a significant feature - radar and fog-of-war. If you spot any bugs or issues, or have proposal on what to improve, let me know on Di... Continue reading
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